Search results

Online Simulations: How They Work in the Classroom

... Walters for providing the following thoughts on virtual simulations for classroom use. For years, corporations have used computer-based simulations with employee-training programs, augmenting traditional on-the-job ...

Spiral Notebook - Chris O’Neal - 7/29/2008

Technology Integration

... + GPS + assistive technology + simulations + social networks + online learning ... school. No Gamer Left Behind Computer simulations are natural learning tools for a generation of video game players. ...

7/7/2008

A Side of Sims: Suggestions for the Classroom

Useful, usable simulations exist for practically any subject at any level. Most are free (or ... introduced is falling dramatically. For example, simulations formerly used in graduate school, such as Stranded on the Moon , ... this sampling is only a partial one, and that new simulations appear all the time. (Simulations are free unless descriptions are ...

Article - - 7/29/2008

Simulation Nation: The Promise of Virtual Learning Activities

... no other technology than the ability to think. Most simulations take place entirely in the mind, via mental what-ifs: A lawyer ... the course. Our best teachers have always used mental simulations with their students, as when they announce, "What if the South had ...

Article - - 8/1/2008

Programming: The New Literacy

... themselves programming to do their thesis, and create simulations that advance knowledge. I absolutely think that this type of ...

Article - - 7/29/2008

No Gamer Left Behind: Virtual Learning Goes to the Next Level

deck:  Computer simulations are natural learning tools for a generation of video game players. ... Virtual Learning Goes to the Next Level Computer simulations are natural learning tools for a generation of video game players. ... "mistakes without risk" but are these environments true simulations? Sure the actions being performed are the same, but in many of ...

Media - 8/18/2008

Grading with Games: An Interview with James Paul Gee

deck:  An Arizona State University professor sees a bright future for video games in the learning process -- in and out of school. Media Info media path:  media/james_gee/james_gee media width:  40 ...

Media - 8/21/2008

Adopt and Adapt: Shaping Tech for the Classroom

... ways to get information. In a growing number of simulations, ranging from the off-the-shelf SimCity and ...

Article - - 7/29/2008

Should the state require teacher certification for parents who homeschool their children?

... STEM (Science, Math, Technology, Engineering). Computers simulations do not replace actual lab experiences! I don't know if requiring ...

3/18/2008

What Does "The World Is Flat" Mean for Education?: A Closer Look at Our Educational Globe

... you make to help "education" continue to move forward? Simulations and Video Documentaries To answer Linda Sweeney's question: ... When they can "live it" and fail in 3D interactive simulations (they must be allowed to fail) then they may begin to perceive the ...

Spiral Notebook - Chris O’Neal - 7/28/2008